Dodj or Daar (Dodge or Dare) is a game created by Gumball and Darwin Watterson.
1. Roll the dice.
2. Draw a Daar (Dare) card.
3. You must then complete the Daar (example: Drive the car from the backseat.)
4. If you fail to (or choose not to) complete the Daar you must then draw a Dodj (Dodge) card (example: The floor is now made of Molten Lava).
5. There is a number written on every square (except Dodjbombs). If you successfully complete the Daar then you move that number of spaces. You only get to move half as many with Dodjes (Dodges) so Daars are more desireable, but harder.
6. To win, you must roll an exact number that lands on the final square.
There are some spaces with a picture of a bomb on them and the word "Dodjbomb" written underneath it. If a player lands on a Dodjbomb, everyone must then draw a dodj card.
This game is quite similar to "Jumanji" in that the effects of it do not stop until there is a final winner (example: When the Wattersons played, and Nicole drew the Daar "Giant Hands" her hands stayed more than eight times their original size until Gumball won. The main idea of this game is not to win, but to survive until the end.